I’ll open a chest and there will be lumps of gold rolling around at the bottom. In one completely dazzling level I was given a magnet, and soon I was vacuuming up metal bars by the dozen and spray cans by the hundreds, all ready to form a bait ball I could fling at a distant target. The gimmicks introduced in the game are reminiscent of Super Mario Odyssey’s level design, where stages have a central gimmick that you have to work around. These could range from dashes, magnets, extendable arms, or anything of the sort. While some of these are repeated, these same gimmicks are mixed with more interesting overall level designs to keep things fresh.
Many of the bots — 173 of them, to be precise — are dressed as characters from PlayStation games past and present. They’re digital collectible figures, Funko Pop alternatives for 30 years of PlayStation gaming, celebrating almost every Sony property you can think of. Naturally, you’ll find Ratchet and Clank, Kratos, and Nathan Drake here; third-party heroes with a PlayStation connection, like Metal Gear Solid’s Snake and Ryu and Ken from Street Fighter, are also represented. Whether for licensing reasons or just to make a fun guessing game, the bots are given coy names like Dad of Boy (Kratos), Spinning Marsupial (Crash Bandicoot), and Immune Survivor (The Last of Us’ Ellie). There are some deep cuts that will have all but the most encyclopedic of PlayStation fans scratching their heads. They gradually fill up the desert crash site, turning this hub world into a bustling Sony museum.
Thanks to its simple, clean design and effective anti-aliasing, the game’s image quality is really never an issue and it holds up well without any ghosting reconstruction or other image stability issues. It presents very cleanly, which is so important for legibility in a platform game – and Team Asobi got it right. The irony that Astro Bot is launching on the same day that Concord is being shut down will not be lost on anyone, even though that is essentially a coincidence. But in actuality Astro Bot isn’t a very good celebration of PlayStation’s history. It is, however, one of the best 3D platformers ever made and an absolute joy from beginning to end. We’ve discussed that in a separate boxout, because none of that affects the game, but it is all very odd – and gives the distinct impression it was shoehorned in halfway through development.
Astro Bot is the most recent entry in the Astro Bot series and was released in 2024 for the PlayStation 5 in celebration of PlayStation’s 30th anniversary. Customers find the PlayStation 5 console to be an incredible value for money and report that it works perfectly. The build quality receives mixed feedback, with several customers noting that it feels flimsy.
Astro Bot’s Awards
I won’t spoil them, but they all achieve a surprisingly deep synthesis of their inspiration (often a more mature-styled game) with Astro Bot’s tactile world, adorable characters, and toothsome gameplay. It’s a mark of how confident the game is that its personality shines so clearly through the costumes it dons. This tribute is never more touching and joyful than in the case of Ape Escape. [newline]This Japan Studio series, about a boy who catches naughty monkeys in his net, is one of many faltering attempts by Sony to create a family game franchise to rival Nintendo’s, and like most of them, it didn’t really stick. Astro Bot is very much its inheritor, even down to the hardware connection — the first Ape Escape was intended as a showpiece for the original DualShock analog controller. After defeating the first galaxy’s end boss in Astro Bot, a level is unlocked that fully and faithfully recreates Ape Escape’s anarchic chase gameplay within Astro Bot’s world. It’s a wonderful touch; for one level, a near-forgotten series is brought back to glorious life in a modern context, and Team Asobi honors the memory of the ceaselessly inventive studio it used to call home.
Polygon Man – Marketing Mascot (later: Playstation All-stars Battle Royale)
And two of the new bots are from a series that had previously gone unrepresented in the game, despite being beloved by PlayStation fans. Astro Bot is a platformer featuring 6 galaxies and over 80 levels in search of Astro’s scattered crew, featuring cameo appearances from characters that span the entirety of PlayStation’s history. This gameplay covers the first level of the game played on a PlayStation 5. For context, each galaxy has a boss you will face at the end in order to obtain an item used to progress the story. The first galaxy, Gorilla Nebula, has you facing off with a giant mechanical gorilla named Mighty Chewy. It is in the last level before the boss fight, titled Construction Derby, that the player has their first encounter with the beast.
Astro Bot Guide: Walkthrough
You’ll need a minimum of 15,000 Coins to unlock a total of 150 prizes, and that’s not including any duds you get from the Gatcha Machine. To open the Changing Room on your Crash Site, you will need to collect 16 Puzzle Pieces to unlock it, or a total of 48 overall. To open the Dual Speeder Garage on your Crash Site, you will need to collect 16 Puzzle Pieces to unlock it, or a total of 32 overall. Once you have completed the puzzle for the Gatcha Lab (total of 16 Puzzle Pieces), the next 16 you collect will automatically fill in the Dual Speeder Garage puzzle and the Dual Speeder Garage will appear at your Crash Site. To open the Safari Park on your Crash Site, you will need to collect 16 Puzzle Pieces to unlock it, or a total of 64 overall. To open the Gatcha Lab on your Crash Site, you will need to collect your first 16 Puzzle Pieces to unlock it.
That controller is still not available for preorder, though Sony said it will launch later this year and that it would have more information to share soon. OK 8386 with ten new Special Bots for you to rescue began rolling out October 17. Every review comes from a verified owner of this game or item and is evaluated by a team of moderators. In Rising Heat, you will traverse a bubbling hot lava-filled tower.
Astro Bot is back in action later this month with five new challenge levels. How a baby robot went from tech demo to iconic Sony mascot–and put its studio on the map in the process. On the cute side of things, Astro reacts to his environments with endearing animations like shivering in the cold, quivering in fear and tapping his tiny metal feet in excitement, and his bot friends are similarly expressive. When Astro boops his head on an impassable ceiling, he makes the sweetest little flinching motion.
You can also hover over the Nebulas to see how many total collectibles there are in the sub-levels. The hub area ‘Crash Site’ also contains bots and puzzle pieces, which you obtain by interacting with the blue markers to call your bots for help. Then there are 2 extra Nebulas, one for the final story part, and one is the ‘Lost Galaxy’ that contains all 11 secret levels. As galaxies are explored and Bots are rescued, Astro Bot’s hub world stations begin to unlock, including a closet with outfits for Astro and a claw machine that gives players a place to spend all their collected coins. The machine dispenses new Astro costumes, cosmetic options for the PS5 controller spaceship, and joy for the rescued PS-themed Bots.
Gyro can be disabled as an accessibility feature if players prefer. Matthew Adler has written for IGN since 2019 covering all things gaming, tech, tabletop games, and more. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch. If you’re looking for even more savings this season, check out the entire PlayStation’s 2025 Black Friday sale for deals on games, consoles, and more. To unlock the levels in “Lost Galaxy” you must find the 10 Secret Level Exits (‘Lost Galaxies’) in the other Nebulas.
Astro Bot Rescue Mission is a 3D platformer where players control Astro Bot, a small robot navigating various levels using a DualShock 4 controller. The game is designed for VR, so players experience the game world from a first-person perspective, essentially becoming a giant robot that interacts with the environment. This includes actions like smashing walls with head-butts, dodging attacks, and using the headset’s microphone to blow petals around.
Customers appreciate the controllability of the game, particularly the DualSense controller with its phenomenal haptic feedback and intuitive controls. Team ASOBI is a collective of passionate game creators from various nationalities, ages, genders and backgrounds. They are brought together by our love of “Play” in all its forms.